@HugoLocurcio Back in mid-2017, I made a video to showcase #GodotEngine 3.0’s new features: https://t.co/Q1sByTM5vr

GLES3 allowed for lots of new things. The improvements were not limited to 3D rendering – many new things became possible in 2D as well, such as 2D soft shadows.

—@HugoLocurcio